|Runner||Musical rails platformer||HTML5, CraftyJS||prototype|
My first foray into HTML5, RA started out with a smallish scope that gradually shrunk to that of a prototype over several months. I wanted a way to recognize music that spoke to me while by interpreting and augmenting it through gameplay. I kind of succeeded.
And believe me, I tried. I’m just not that smart. Heck, when I started this I didn’t even know how to NPM. Now I know better, but I’ll save it for next iteration.
The project as it is is a dead end, albeit a useful one. It’s a decent proof-of-concept for a rhythm game on rails, where it’s more about soaking up the experience of tightly synced visuals and groovy tunes, versus any real depth of gameplay.
Astute players will notice some resemblance to Bit.Trip Runner; it’s mostly superficial but it’s definitely there. Those Gaijin guys are my heroes :)